|.hack//Yelling and Screaming at the Stupid Game
||[Sep. 9th, 2004|09:37 am]
I'm on .hack//Mutation, 2/4 in the .hack game series.
It reminds me a lot of Persona, where I was almost playing the game just to finish it; less out of a sense of enjoyment than a sense of duty. Don't get me wrong, I want to see the end of the game, and I want to see what happens, but the game mechanics themself are so frustrating that it's hard to enjoy.
Not to mention it felt like there was a huge jump in fighting difficulty between Infection and Mutation, though the one person I've talked to this about says he didn't experience the same problem. But it leaves me at the same place. I'm frustrated.
When I'm having fond dreams of Black Matrix Cross, you know that you've driven me over the edge.
Actually, though, the closest thing the .hack series reminds me of is Lunar: Eternal Blue. There's this section part way through where it's dungeon, town, dungeon, boss, four times in a row. The game play is hard and the reward for finishing felt small, so even though the overall story was good, and that's why I finished the game, that particular part felt like hell.
Ah well. I'm a couple of dungeons from the end on Mutation. Then I'll just finish off a couple of trades, do the few extra things and move on to Outbreak...
...well, maybe I'll do something else first.