||[Mar. 16th, 2008|04:53 pm]
In my quest to become a better writer, I've begun to notice points of craft in the books I read. Most recently, I noticed that Kate Forsyth apparently couldn't keep a point of view to save her life in The Tower of Ravens. Either that, or she was using omniscient, which, while I will argue to the death for its usefulness in the artistic mode, doesn't really fit as the central point of view for a novel.
Still, that said, the book was enjoyable, and I didn't lose my sense of immersion too badly.
My class is almost over, joy of joys. I will soon be able to get back to writing. I did, however, get some good insight into my first scene in Longing, and I'm glad for that.
Tried a bit of model painting today, after blowing my lungs out with primer (I was wearing a mask and doing it in a well-ventilated area, but damn, that stuff is poison), and mainly ended up frustrated and in pain. My hand shakes when I try to do any sort of detail -- the awareness of how close I am to hitting a white spot that Must Not Be Painted This Color is painfully acute. Still, that said, the longer I'm at it the better I will get, and shaking up the primer spraycan does a pretty good job of exercising my arms. ^^
Hmm. Still playing Culdcept Saga, in short bursts -- I lost the second trial map last night, then turned around and won it. Amusingly enough, Rilara won my first try, but when I won on the second she complains "why can't I ever win, even once!"
Because it's being retconned out, my endlessly irritating bandit stalker. I get cards, and otherwise, it's like the battle never happened. Thank the writers for your eternity of being screwed.
Lastly... I've been reading management books. Weird, huh? I mean, I don't plan to get into management myself, but identifying my responsibilities as opposed to my manager's, and understanding some of the things he's doing at his level, helps me work better. Also, it's useful for knowing what a good team looks like and what warning signs I should look out for... as well as helping me know what I can do to help push us towards being a good team. Last, but not least... I want to be promoted, and I'm coming to terms with the fact that a promotion is synonymous with things I don't feel comfortable with. I have to work with my manager to (figuratively) pick a car and drive it. I have to deal with the fact that I might scrape it against a pole, or have the bottom rust up because I forgot to wash it and there was salt on the road, or that I might total it entirely. And just like when those things happen to a real car, there are going to be consequences, sometimes severe. If the worst happens, I might get my license revoked for a while.
And it does make me nervous, but I think I can do it. I just have to get used to the fact my hands are on the wheel, and I'm responsible for the car, my safety, my passengers' safety, and getting us to the right place at the right time.
I'm also planning a trip to Canada to work at another con; I may end up being responsible for on-site administration.
I suppose I feel like I'm having an awful lot of cars shoved into my hands right now, but I do have a very strong interest in seeing them get where they're going, and... well, I'm the best person to get them there, given the situation.