||[Dec. 8th, 2006|10:42 am]
I bought a wired 360 controller tonight, and, miracle of miracles, it works. If I push back after launching an XNA game, it closes the game!
...okay, so not so impressive.
I'm planning to go to the XNA open house on Monday, along with genedefect. Was thinking of trying to put together something minor for it, but right now that's not looking very likely. Though, of course, I could try to port my rollercoaster graphics project to XNA - maybe incorporate camera controls into the controller? It 'shouldn't be too hard.'
Oh, and I'm going to have to fit time to do this around Blue Dragon. ...not very likely at all.